A table is a window control which displays data in columns and allows selection of single or multiple lines. The mode flag EM_MULTIPLE is used to define a multiple-selection table. The source of the data may be an array field, a file, a temporary record structure, or may be assigned by a function call. Sculptor maintains the display automatically. Cells in a table can be defined as read-only, or can be edited using a textbox or listbox.

The dialog command enables user interaction with tables.

A table is defined as

+|–table table_id at x, y {


Defining a window object

Commands used with tables